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Computer Systems

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Total cards: 24•Content version: v3•Public deck•Updated: 8/1/2026

Card preview (24)

#1
Front (Question)

Binary

Back (Answer)

A two-state system, where only 1 or 0 can be used

#2
Front (Question)

Denary

Back (Answer)

Our number system that uses 10 digits

#3
Front (Question)

Bit

Back (Answer)

A binary digit

#4
Front (Question)

Floating point representation

Back (Answer)

Method a computer uses to store real numbers

#5
Front (Question)

Mantissa and exponent

Back (Answer)

Two parts of a floating point representation number

#6
Front (Question)

ASCII

Back (Answer)

Standard code that all computer systems use to represent text

#7
Front (Question)

Control characters

Back (Answer)

ASCII codes that are used to perform actions rather than display a character e.g. delete and tab etc.

#8
Front (Question)

Printable characters

Back (Answer)

ASCII codes that are used to display characters on the screen e.g. A, ! etc.

#9
Front (Question)

Bit mapped graphics

Back (Answer)

A method of representing graphics that stores information on each individual pixel

#10
Front (Question)

Vector graphics

Back (Answer)

A method of representing graphics that stores shapes as list of attributes e.g. coordinates of corners, line thickness, fill colour etc.

#11
Front (Question)

Advantages of vector graphics

Back (Answer)

Can be resized without loss of quality and have a smaller file size than bit mapped graphics

#12
Front (Question)

Advantages of bit mapped graphics

Back (Answer)

Can be edited at pixel level and can display more realistic images than vector graphics

#13
Front (Question)

Processor (CPU)

Back (Answer)

The part of the computer system that handles the instructions used to ensure that hardware and software respond as expected

#14
Front (Question)

Arithmetic and Logic Unit (ALU)

Back (Answer)

Part of the processor that performs calculations and makes decisions

#15
Front (Question)

Processor Speed

Back (Answer)

Referred to as Clock Speed and is measured in Megahertz (MHz) or Gigahertz (GHz).

#16
Front (Question)

Registers

Back (Answer)

Part of the processor that temporarily stores data

#17
Front (Question)

Control Unit

Back (Answer)

Part of the processor that fetches and executes instructions

#18
Front (Question)

Main memory

Back (Answer)

Consists of RAM (Random Access Memory) and ROM (Read Only Memory)

#19
Front (Question)

Random Access Memory (RAM)

Back (Answer)

Volatile memory that stores the programs and data currently being used

#20
Front (Question)

Read Only Memory (ROM)

Back (Answer)

Non-volatile memory

#21
Front (Question)

Bus

Back (Answer)

Collection of wires used to transmit information in a computer system

#22
Front (Question)

Memory location

Back (Answer)

Main memory consists of millions of these

#23
Front (Question)

Addressability

Back (Answer)

Each memory location has a unique address

#24
Front (Question)

Address bus

Back (Answer)

A uni-directional bus that holds the address of the memory location being accessed