Back to marketplace

Arousal

No description yet. This curated deck is ready for daily study.

Total cards: 8•Content version: v4•Public deck•Updated: 8/1/2026

Card preview (8)

#1
Front (Question)

Arousal

Back (Answer)

• Motivation represents the intensity and direction of behaviour • Arousal = the intensity aspect of motivation • Effects can be positive/negative • A physiological and psychological state of alertness

#2
Front (Question)

Physiological impact of arousal

Back (Answer)

• Increased HR • Breathing • Sweaty

#3
Front (Question)

Psychological impact of arousal

Back (Answer)

• Worry • Anxiousness

#4
Front (Question)

Raising arousal causes…

Back (Answer)

A state of readiness to perform If we don’t control it, we wont perform at our best

#5
Front (Question)

Drive theory

Back (Answer)

• Performance increases in proportion to arousal • High arousal = high performance • P=f(HD) • If dominant response correct, performance enhanced • Drive reduction = drive reduced when individuals lose motivation

#6
Front (Question)

Inverted U Theory

Back (Answer)

• Optimal level of arousal • If over aroused, become anxious and performance declines • Not Physic/Psycho ready to perform • Sport specific • More skilled = higher arousal • More extrovert = higher arousal for optimum performance

#7
Front (Question)

Catastrophe Theory

Back (Answer)

• Dramatic decline in performance when arousal above optimal • Somatic arousal • Cognitive arousal • High S & C = rapid decrease in performance • High C + low S = performance can recover

#8
Front (Question)

Reticular Activating System

Back (Answer)

• Regulates levels of arousal • Enhance/inhibit sensory stimuli