1.6 Past Paper Questions
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A computer programmer has developed a computer game to release for download. Discuss the features benefits and drawbacks of releasing it as open source vs. proprietary software including legal and ethical issues and make a recommendation.
Open Source: Features: Free modifiable source code. Benefits: Wider audience community can fix bugs. Drawbacks: Little profit others may resell it. Proprietary: Features: Paid closed source. Benefits: Developer earns money full control. Drawbacks: Limited by licence users cannot adapt. Recommendation: For a game proprietary is often recommended to protect intellectual property and generate revenue.
Describe two benefits to the artist and programmer of releasing their image-editing software as proprietary.
They can charge for the software and earn money. They retain control over the source code preventing users from modifying or reselling it.
Describe one benefit to the users of releasing the software as open source.
Users can view and edit the source code to adapt the software to their specific needs or to fix bugs themselves.
Discuss the positive and negative impacts of a shopping centre upgrading its CCTV system to use facial recognition considering ethical privacy and legal issues.
Positive: Enhanced security and crime prevention. Negative: People feel constantly watched without consent; their movements and data are stored. Legal: Must comply with data protection laws for biometric data.
Discuss the positive and negative uses of AI by social networking websites to monitor user posts including legal ethical and privacy issues.
Positive: Can automatically identify and remove illegal or harmful content quickly. Negative: May incorrectly censor posts; algorithms could have biased decisions. Privacy: Users may feel their privacy is invaded by constant monitoring.
Tick one box on each row to identify the legislation that would cover each event.
Company transmits personal data without permission: Data Protection Act. School publishes student addresses online: Data Protection Act. Rival company replicates a software interface: Copyright Designs and Patents Act. Person leaves a message on a logged-in computer: Computer Misuse Act. Student guesses teacher’s password and accesses account: Computer Misuse Act.
Identify which legislation can help protect an artist’s hand-drawn images after they are scanned and stored on a computer.
Copyright Designs and Patents Act (1988)
Give two benefits to the customers of a game developer choosing an open source licence.
The game is free of charge. They can adapt the game or add new features to it.
Give two benefits to the developer of choosing a proprietary licence.
The developer can charge customers for the game and earn a profit. The developer can restrict what users can do; users cannot edit the source code.
Discuss the impact of digital technology on medicine including diagnosing patients treating patients and storage of records.
Diagnosing: AI can analyse scans faster but may suggest incorrect results. Treating: Robotic surgery allows precision but software errors could be serious. Storage: Centralised records allow access but create a target for hackers risking data breaches.
Tick one box in each row to show which legislation applies to each action in a law company.
Using a picture for a logo without permission: Copyright Designs and Patents Act. Secretary accessing a lawyer’s email without permission: Computer Misuse Act. Copying and sharing a Hollywood movie: Copyright Designs and Patents Act. Storing customer data insecurely: Data Protection Act. Lawyer installing a key logger: Computer Misuse Act. Selling client’s data without permission: Data Protection Act.
Discuss the impact of people wanting to upgrade to the latest smartphone considering smartphone users cultural issues ethical issues and environmental issues.
Users: Financial and social pressure to buy new models. Cultural: Creates a throwaway culture. Ethical: Manufacturing can involve poor labour practices; e-waste is shipped to developing countries. Environmental: Leads to excessive e-waste and landfill; wastage of precious resources.