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Social Facilitation

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Total cards: 11•Content version: v4•Public deck•Updated: 8/1/2026

Card preview (11)

#1
Front (Question)

Social Facilitation

Back (Answer)

Positive influence of others presence on performance Enhances performance (others may be watching or competing)

#2
Front (Question)

Social Inhibition

Back (Answer)

Negative influence of others presence on performance Decreases performance (others may be watching or competing)

#3
Front (Question)

Factors affecting performance

Back (Answer)

• Audience increases arousal • Arousal makes dominant response more likely to occur • Skill simple / player is expert –> dominant response correct & performance improves • Skill complex / player is novice –> dominant response incorrect & performance declines

#4
Front (Question)

Evaluative Apprehension

Back (Answer)

• Not audience that raises arousal • Can have calming effect • Performer thinks others judge them (hence become anxious and less confident –> neg impacts performance) • Could be someone in crowds opinion is important (e.g. selector)

#5
Front (Question)

Effects of SF on performance

Back (Answer)

• Presence of others will either cause performer to ‘choke’ or play exceptionally • Factors that affect impact of an audience 1. Home/away 2. Personality of performer 3. Level of experience 4. Type of skill activity

#6
Front (Question)

Effects of an Audience - Personality Types

Back (Answer)

• High anxiety (type A) perform less well with audience • Type B lower levels of trait anxiety • Extroverts seek high arousal situs so perform better with audience • Introverts shy away from social situs as have high internal arousal

#7
Front (Question)

Effects of an Audience - Level of Experience

Back (Answer)

• Previous experience in front of audience • Elite or highly skilled performers • Crowds knowledge • People you know

#8
Front (Question)

Effects of an Audience - Types of Skill/Activity

Back (Answer)

• Simple & Gross performed in high arousal • Audience increases arousal and facilitates performance • Don’t require high perceptual processing • If skills Fine/Complex lower arousal desirable for optimal performance • Require high perceptual processing

#9
Front (Question)

Effects of an Audience - Home/Away

Back (Answer)

• Teams often win more at home • This to do with nature of audience –> fans away could be hostile / teams alienated by environment • Some players perform better as away there is no pressure from people they know

#10
Front (Question)

Minimise Social Inhibition

Back (Answer)

• Can’t predict behaviour of performer • Mentally prepare • Coaches prepare athletes to cope with audiences • Can’t prepare for personality/reaction from opposition

#11
Front (Question)

Strategies to Minimise Social Inhibition

Back (Answer)

• Selective attention • Play down importance of event • Overlearn skills • Mental rehearsal/imagery • Positive self talk • Practice in front of audience • Positive reinforcement