Deck Collection
IB Computer Science HL (old)
Edward DUNNE
48 public decks295 cards
#1
1.1.1 - Identify the context for which a new system is planned.
12 cards
#2
1.1.2 - Describe the need for change management.
3 cards
#3
1.1.3 - Outline compatibility issues resulting from situations including legacy systems or business mergers.
6 cards
#4
1.1.4 - Compare the implementation of systems using a client’s hardware with hosting systems remotely.
7 cards
#5
1.1.5 - Evaluate alternative installation processes.
14 cards
#6
1.1.6 - Discuss problems that may arise as a part of data migration.
3 cards
#7
1.1.7 - Suggest various types of testing.
12 cards
#8
1.1.8 - Describe the importance of user documentation.
4 cards
#9
1.1.9 - Evaluate different methods of providing user documentation.
7 cards
#10
1.1.10 - Evaluate different methods of delivering user training.
10 cards
#11
1.1.11 - Identify a range of causes of data loss.
9 cards
#12
1.1.12 - Outline the consequences of data loss in a specified situation.
1 cards
#13
1.1.13 - Describe a range of methods that can be used to prevent data loss.
9 cards
#14
1.1.14 - Describe strategies for managing releases and updates.
16 cards
#15
1.2.1 - Define the terms: hardware, software, peripheral, network, human resources.
11 cards
#16
1.2.2 - Describe the roles that a computer can take in a networked world.
12 cards
#17
1.2.3 - Discuss the social and ethical issues associated with a networked world.
4 cards
#18
1.2.4 - Identify the relevant stakeholders when planning a new system.
7 cards
#19
1.2.5 - Describe methods of obtaining requirements from stakeholders.
9 cards
#20
1.2.6 - Describe appropriate techniques for gathering the information needed to arrive at a workable solution.
8 cards
#21
1.2.7 - Construct suitable representations to illustrate system requirements.
5 cards
#22
1.2.8 - Describe the purpose of prototypes to demonstrate the proposed system to the client.
4 cards
#23
1.2.9 - Discuss the importance of iteration during the design process.
4 cards
#24
1.2.10 - Explain the possible consequences of failing to involve the end-user in the design process.
5 cards
#25
1.2.11 - Discuss the social and ethical issues associated with the introduction of new IT systems.
2 cards
#26
1.2.12 - Define the term usability.
4 cards
#27
1.2.13 - Identify a range of usability problems with commonly used digital devices.
2 cards
#28
1.2.14 - Identify methods that can be used to improve the accessibility of systems.
3 cards
#29
1.2.15 - Identify a range of usability problems that can occur in a system.
1 cards
#30
1.2.16 - Discuss the moral, ethical, social, economic and environmental implications of the interaction between humans and machines.
7 cards
#31
3.1.1 - Identify different types of networks.
14 cards
#32
3.1.2 - Outline the importance of standards in the construction of networks.
3 cards
#33
3.1.3 - Describe how communication over networks is broken down into different layers.
9 cards
#34
3.1.4 - Identify the technologies required to provide a VPN.
3 cards
#35
3.1.5 - Evaluate the use of a VPN.
1 cards
#36
3.1.6 - Define the terms: protocol, data packet.
3 cards
#37
3.1.7 - Explain why protocols are necessary.
13 cards
#38
3.1.8 - Explain why the speed of data transmission across a network can vary.
1 cards
#39
3.1.9 - Explain why compression of data is often necessary when transmitting across a network.
2 cards
#40
3.1.10 - Outline the characteristics of different transmission media.
5 cards
#41
3.1.11 - Explain how data is transmitted by packet switching.
2 cards
#42
3.1.12 - Outline the advantages and disadvantages of wireless networks.
2 cards
#43
3.1.13 - Describe the hardware and software components of a wireless network.
2 cards
#44
3.1.14 - Describe the characteristics of wireless networks.
3 cards
#45
3.1.15 - Describe the different methods of network security.
10 cards
#46
3.1.16 - Evaluate the advantages and disadvantages of each method of network security.
6 cards
#47
2.1.1 - Outline the architecture of the central processing unit (CPU) and the functions of the arithmetic logic unit (ALU) and the control unit (CU) and the registers within the CPU.
9 cards
#48
2.1.2 - Describe primary memory.
6 cards